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author | pk33 <pk33@email.com> | 2024-11-03 12:07:55 +0100 |
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committer | pk33 <pk33@email.com> | 2024-11-03 12:07:55 +0100 |
commit | 844a19f9bfe01286ca9974aff0e6d38693e05877 (patch) | |
tree | beca8efb8300fe3b6c78e9da26560cf674b57595 /README.html | |
parent | 23ab6c4e6483159b77af8b4edf95113887a300d7 (diff) | |
download | engine33-844a19f9bfe01286ca9974aff0e6d38693e05877.tar.gz |
cleanup code & term handlers
Diffstat (limited to 'README.html')
-rw-r--r-- | README.html | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/README.html b/README.html index e170ff1..739a8f0 100644 --- a/README.html +++ b/README.html @@ -1,12 +1,12 @@ <h2>engine33</h2> -<p>WIP game engine in C.</p> +<p>WIP 3D game engine for linux in C.</p> <hr><hr> <br><br><br> <h3>COMPILING</h3> <hr> -<p>Set CC in the makefile. Then bmake.</p> +<p>Set CC in the makefile then run bmake.</p> <br><br> <h3>USAGE</h3> @@ -20,9 +20,7 @@ Can you see the green pixel on your screen? Well done.</p> <h3>TODO</h3> <hr> <ol> -<li>Cleanup on EXIT INT KILL etc.</li> <li>Change vsync code to not just stall waiting for vblank</li> -<li>Adapt modesetting code for some fringe cases</li> <li>Implement fonts*</li> <li></li> </ol> |