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-rw-r--r--src/clock33.c4
-rw-r--r--src/display33.c10
-rw-r--r--src/graphics33.c214
-rw-r--r--src/logger33.c1
-rw-r--r--src/main.c44
-rw-r--r--src/math33.c175
-rw-r--r--src/scene33.c45
-rw-r--r--src/strings33.c6
8 files changed, 480 insertions, 19 deletions
diff --git a/src/clock33.c b/src/clock33.c
index 2fe0d3c..c9edfaf 100644
--- a/src/clock33.c
+++ b/src/clock33.c
@@ -3,14 +3,14 @@
#include "clock33.h"
-Size clock_get_us( void )
+Size clock33_get_us( void )
{
static struct timeval tv;
gettimeofday( &tv, 0 );
return (tv.tv_sec * 1000000) + tv.tv_usec;
}
-f64 clock_get_s_hires( void )
+f64 clock33_get_s_hires( void )
{
static struct timeval tv;
gettimeofday( &tv, 0 );
diff --git a/src/display33.c b/src/display33.c
index 928d4e0..c38825a 100644
--- a/src/display33.c
+++ b/src/display33.c
@@ -130,15 +130,10 @@ Error display33_init( void )
}
- __display.surface.w = __display.mode.hdisplay;
- __display.surface.h = __display.mode.vdisplay;
__display.fb.size = (Size)drmData.drmCreateDumb[0].size;
__display.surface.data = __display.fb.map[0];
__display.active = E33_TRUE;
- free( drmData.drmRes_fbs );
- free( drmData.drmRes_encs );
- free( drmData.drmRes_conns );
return E33_EXIT_SUCCESS;
}
@@ -186,6 +181,9 @@ void display33_term( void )
LOGW( "Failed to close graphics device." );
}
+ free( drmData.drmRes_fbs );
+ free( drmData.drmRes_encs );
+ free( drmData.drmRes_conns );
free( drmData.drmRes_crtcs );
if( ioctl(__display.ttyFd, VT_SETMODE, &vtModeOld) < 0 ) {
@@ -333,6 +331,8 @@ static Size _get_drm_connector( void )
mode->hdisplay += 10;
}
+ __display.surface.w = mode->hdisplay;
+ __display.surface.h = mode->vdisplay;
__display.mode = *mode;
return E33_EXIT_SUCCESS;
}
diff --git a/src/graphics33.c b/src/graphics33.c
new file mode 100644
index 0000000..686aa86
--- /dev/null
+++ b/src/graphics33.c
@@ -0,0 +1,214 @@
+#include "math.h"
+
+#include "options33.h"
+#include "types33.h"
+#include "display33.h"
+#include "scene33.h"
+#include "strings33.h"
+#include "logger33.h"
+
+
+#define _FOV_HALF (0.78539816339744830962/2.0)
+#define _NEAR 1.0
+#define _FAR 24.0
+
+
+static Mat4 _projectionMatrix = {0,};
+static Mat4 _viewMatrix;
+static Mat4 _worldMatrix;
+static f64 _preXformedModelVertices[ E33_VERTICES_PER_MODEL_MAX ][4];
+
+
+static void _draw_line( Vec2 v0, Vec2 v1, u32 colour );
+
+
+Error graphics33_init( void )
+{
+ f64 ar, cot;
+ f64 displayW = (f64)__display.surface.w;
+ f64 displayH = (f64)__display.surface.h;
+
+ ar = displayW / displayH;
+ cot = 1.0 / tan( _FOV_HALF );
+
+ _projectionMatrix[ 0] = cot / ar;
+ _projectionMatrix[ 5] = cot;
+ _projectionMatrix[10] = _FAR / (_FAR - _NEAR);
+ _projectionMatrix[11] = 1.0;
+ _projectionMatrix[14] = -_NEAR * (_FAR / (_FAR - _NEAR));
+
+
+ return E33_EXIT_SUCCESS;
+}
+
+Error graphics33_term( void )
+{
+ return E33_EXIT_SUCCESS;
+}
+
+void graphics33_update( void )
+{
+ math33_create_view_matrix(__scene.camera.t, __scene.camera.r, _viewMatrix );
+ VxP( _viewMatrix, _projectionMatrix );
+}
+
+void graphics33_decompose_scene( void )
+{
+ extern Scene33 __scene;
+
+ Size i, j;
+ Size displayW = __display.surface.w;
+ Size displayH = __display.surface.h;
+ Model33 *model = &__scene.cube;
+
+ ModelEdge33 *medges = model->medges;
+ Size *sedges = model->sedges;
+
+ Size modelVertexCount = model->vertexCount;
+ Size modelSurfaceCount = model->surfaceCount;
+
+
+ math33_create_world_matrix( model->t, model->r, model->s, _worldMatrix );
+ MxM4( _worldMatrix, _viewMatrix );
+
+ #define pV _preXformedModelVertices
+ for( i = 0; i < modelVertexCount; ++i ) {
+ f64 iw;
+
+ V4xMt( pV[i], model->vertices[i], _worldMatrix );
+
+ iw = 1.0 / pV[i][3];
+ pV[i][0] = ( ((pV[i][0] * iw) + 1.0) * 0.5 );
+ pV[i][1] = ( ((pV[i][1] * iw) + 1.0) * 0.5 );
+ }
+
+ for( i = 0; i < modelSurfaceCount; ++i )
+ {
+ Vec4 v[16];
+ Size a[2], b[2], c[2];
+ Boolean needsClippage = 0;
+
+ a[0] = medges[ sedges[i*3 ] ].vertices[0];
+ a[1] = medges[ sedges[i*3 ] ].vertices[1];
+ b[0] = medges[ sedges[i*3+1] ].vertices[0];
+ b[1] = medges[ sedges[i*3+1] ].vertices[1];
+ c[0] = medges[ sedges[i*3+2] ].vertices[0];
+ c[1] = medges[ sedges[i*3+2] ].vertices[1];
+
+ if( a[0] == b[0] )
+ {
+ Size tmp = a[0];
+ a[0] = a[1];
+ a[1] = tmp;
+ }
+ else if( a[1] == b[1] )
+ {
+ Size tmp = b[0];
+ b[0] = b[1];
+ b[1] = tmp;
+ }
+
+ if( c[1] != a[0] ) {
+ Size tmp = c[0];
+ c[0] = c[1];
+ c[1] = tmp;
+ }
+
+ if( ( (pV[a[0]][0] - pV[b[0]][0]) * (pV[c[0]][1] - pV[b[0]][1]) -
+ (pV[a[0]][1] - pV[b[0]][1]) * (pV[c[0]][0] - pV[b[0]][0]) ) <= 0 ) {
+ continue;
+ }
+
+ v[0][3] = pV[a[0]][3];
+ if( v[0][3] <= _NEAR ) continue;
+ if( v[0][3] > _FAR ) continue;
+ v[0][0] = pV[a[0]][0];
+ v[0][1] = pV[a[0]][1];
+ v[0][2] = pV[a[0]][2];
+
+ v[1][3] = pV[b[0]][3];
+ if( v[1][3] <= _NEAR ) continue;
+ if( v[1][3] > _FAR ) continue;
+ v[1][0] = pV[b[0]][0];
+ v[1][1] = pV[b[0]][1];
+ v[1][2] = pV[b[0]][2];
+
+ v[2][3] = pV[c[0]][3];
+ if( v[2][3] <= _NEAR ) continue;
+ if( v[2][3] > _FAR ) continue;
+ v[2][0] = pV[c[0]][0];
+ v[2][1] = pV[c[0]][1];
+ v[2][2] = pV[c[0]][2];
+
+ v[0][0] *= (f64)(displayW - 1);
+ v[0][1] *= (f64)(displayH - 1);
+ v[1][0] *= (f64)(displayW - 1);
+ v[1][1] *= (f64)(displayH - 1);
+ v[2][0] *= (f64)(displayW - 1);
+ v[2][1] *= (f64)(displayH - 1);
+
+ _draw_line( v[0], v[1], CYAN );
+ _draw_line( v[1], v[2], CYAN );
+ _draw_line( v[2], v[0], CYAN );
+ }
+ #undef pV
+}
+
+
+static void _draw_line( Vec2 v0, Vec2 v1, u32 colour )
+{
+ u32 *dest = __display.surface.data;
+ Size w = __display.surface.w;
+ Size h = __display.surface.h;
+ Size x0 = (Size)(v0[0] + 0.5 );
+ Size y0 = (Size)(v0[1] + 0.5 );
+ Size x1 = (Size)(v1[0] + 0.5 );
+ Size y1 = (Size)(v1[1] + 0.5 );
+
+ Size sx, sy;
+ Size dx, dy, error;
+
+
+ dx = (x1 - x0);
+ if( dx < 0 ) { dx = -dx; }
+ sx = -1; if( x0 < x1 ) sx = 1;
+
+ dy = -(y1 - y0);
+ if( dy > 0 ) { dy = -dy; }
+ sy = -1; if( y0 < y1 ) sy = 1;
+
+ error = dx + dy;
+
+ while( 1 )
+ {
+ Size e2;
+
+ dest[ x0 + y0 * w ] = colour;
+
+ if( (x0 == x1) && (y0 == y1) ) {
+ break;
+ }
+
+ e2 = error << 1;
+
+ if( e2 >= dy )
+ {
+ if( x0 == x1 ) {
+ break;
+ }
+
+ error += dy;
+ x0 += sx;
+ }
+
+ if( e2 <= dx )
+ {
+ if( y0 == y1 ) {
+ break;
+ }
+
+ error += dx;
+ y0 += sy;
+ }
+ }
+}
diff --git a/src/logger33.c b/src/logger33.c
index d9b0d8d..b15ef4c 100644
--- a/src/logger33.c
+++ b/src/logger33.c
@@ -1,5 +1,6 @@
#include <linux/vt.h>
+#include "sys/stat.h"
#include "fcntl.h"
#include "stdarg.h"
#include "errno.h"
diff --git a/src/main.c b/src/main.c
index a727b52..99fd3eb 100644
--- a/src/main.c
+++ b/src/main.c
@@ -7,6 +7,7 @@
#include "strings33.h"
#include "input33.h"
#include "ui33.h"
+#include "scene33.h"
static void _term_sighandler( int sig );
@@ -20,7 +21,7 @@ int main(int argc, char *argv[])
if( e33_set_signal( SIGINT, _term_sighandler ) == -1 ) { LOGW( "SIGINT not handled"); }
if( e33_set_signal( SIGTERM, _term_sighandler ) == -1 ) { LOGW( "SIGTERM not handled"); }
- timeOld = clock_get_us();
+ timeOld = clock33_get_us();
time = 0;
fps = 0;
FPS = 0;
@@ -37,6 +38,15 @@ int main(int argc, char *argv[])
return EXIT_FAILURE;
}
+ if( scene33_init() ) {
+ return EXIT_FAILURE;
+ }
+
+ if( graphics33_init() ) {
+ return EXIT_FAILURE;
+ }
+
+
while(1)
{
display33_vtswitcher_poll(1);
@@ -46,9 +56,21 @@ int main(int argc, char *argv[])
{
input33_poll();
- QPRINTF( 5, 5, "fps: %d", FPS-1 );
- if( KEYDOWN(KEY_K) ) { ui33_add_message("Pressed '%c'", 'K'); }
+ if( KEYDOWN(KEY_Q) ) { break; }
+
+ if( KEYDOWN(KEY_W) ) { __scene.camera.t[2] += 0.1; }
+ else if( KEYDOWN(KEY_S) ) { __scene.camera.t[2] -= 0.1; }
+ if( KEYDOWN(KEY_A) ) { __scene.camera.t[0] -= 0.1; }
+ else if( KEYDOWN(KEY_D) ) { __scene.camera.t[0] += 0.1; }
+ if( KEYDOWN(KEY_SPACE) ) { __scene.camera.t[1] -= 0.1; }
+ else if( KEYDOWN(KEY_LEFTCTRL) ) { __scene.camera.t[1] += 0.1; }
+
+ if( KEYDOWN(KEY_LEFT) ) { __scene.cube.r[1] -= 0.04; }
+ else if( KEYDOWN(KEY_RIGHT) ) { __scene.cube.r[1] += 0.04; }
+ if( KEYDOWN(KEY_UP) ) { __scene.cube.r[0] -= 0.04; }
+ else if( KEYDOWN(KEY_DOWN) ) { __scene.cube.r[0] += 0.04; }
+
if( MOUSEX ) {
__mouse.x += MOUSEX;
@@ -57,24 +79,26 @@ int main(int argc, char *argv[])
__mouse.y += MOUSEY;
}
-
-
if( __mouse.x < 0 ) __mouse.x = 0;
if( __mouse.y < 0 ) __mouse.y = 0;
if( __mouse.x >= __display.surface.w ) __mouse.x = __display.surface.w-1;
if( __mouse.y >= __display.surface.h ) __mouse.y = __display.surface.h-1;
- ui33_draw_mouse();
+ graphics33_update();
+
+ graphics33_decompose_scene();
+ QPRINTF( 5, 5, "fps: %d", FPS-1 );
QPRINTF( 100, 5, "M: x(%d), y(%d)", __mouse.x, __mouse.y );
+ ui33_draw_mouse();
+ ui33_draw_messages();
- ui33_draw_messages();
display33_flip();
}
- time += clock_get_us() - timeOld;
- timeOld = clock_get_us();
+ time += clock33_get_us() - timeOld;
+ timeOld = clock33_get_us();
if(time >= 1000000)
{
@@ -89,6 +113,8 @@ int main(int argc, char *argv[])
display33_term();
logger33_term();
input33_term();
+ graphics33_term();
+ scene33_term();
return EXIT_SUCCESS;
diff --git a/src/math33.c b/src/math33.c
new file mode 100644
index 0000000..24f8dd9
--- /dev/null
+++ b/src/math33.c
@@ -0,0 +1,175 @@
+#include "math33.h"
+
+
+void M4I( Mat4 m )
+{
+ m[0] = 1.0; m[1] = 0; m[2] = 0; m[3] = 0;
+ m[4] = 0; m[5] = 1.0; m[6] = 0; m[7] = 0;
+ m[8] = 0; m[9] = 0; m[10] = 1.0; m[11] = 0;
+ m[12] = 0; m[13] = 0; m[14] = 0; m[15] = 1.0;
+}
+
+void V4xMt( Vec4 dst, Vec4 v, Mat4 m )
+{
+ dst[0] = (v[0] * m[0]) + (v[1] * m[4]) + (v[2] * m[8]) + (v[3] * m[12]);
+ dst[1] = (v[0] * m[1]) + (v[1] * m[5]) + (v[2] * m[9]) + (v[3] * m[13]);
+ dst[2] = (v[0] * m[2]) + (v[1] * m[6]) + (v[2] * m[10]) + (v[3] * m[14]);
+ dst[3] = (v[0] * m[3]) + (v[1] * m[7]) + (v[2] * m[11]) + (v[3] * m[15]);
+}
+
+void MxM4( Mat4 a, Mat4 b )
+{
+ Mat4 t = {
+ a[0], a[1], a[2], a[3],
+ a[4], a[5], a[6], a[7],
+ a[8], a[9], a[10], a[11],
+ a[12], a[13], a[14], a[15]
+ };
+
+ a[ 0] = (t[ 0] * b[ 0]) + (t[ 1] * b[ 4]) + (t[ 2] * b[ 8]) + (t[ 3] * b[12]);
+ a[ 1] = (t[ 0] * b[ 1]) + (t[ 1] * b[ 5]) + (t[ 2] * b[ 9]) + (t[ 3] * b[13]);
+ a[ 2] = (t[ 0] * b[ 2]) + (t[ 1] * b[ 6]) + (t[ 2] * b[10]) + (t[ 3] * b[14]);
+ a[ 3] = (t[ 0] * b[ 3]) + (t[ 1] * b[ 7]) + (t[ 2] * b[11]) + (t[ 3] * b[15]);
+
+ a[ 4] = (t[ 4] * b[ 0]) + (t[ 5] * b[ 4]) + (t[ 6] * b[ 8]) + (t[ 7] * b[12]);
+ a[ 5] = (t[ 4] * b[ 1]) + (t[ 5] * b[ 5]) + (t[ 6] * b[ 9]) + (t[ 7] * b[13]);
+ a[ 6] = (t[ 4] * b[ 2]) + (t[ 5] * b[ 6]) + (t[ 6] * b[10]) + (t[ 7] * b[14]);
+ a[ 7] = (t[ 4] * b[ 3]) + (t[ 5] * b[ 7]) + (t[ 6] * b[11]) + (t[ 7] * b[15]);
+
+ a[ 8] = (t[ 8] * b[ 0]) + (t[ 9] * b[ 4]) + (t[10] * b[ 8]) + (t[11] * b[12]);
+ a[ 9] = (t[ 8] * b[ 1]) + (t[ 9] * b[ 5]) + (t[10] * b[ 9]) + (t[11] * b[13]);
+ a[10] = (t[ 8] * b[ 2]) + (t[ 9] * b[ 6]) + (t[10] * b[10]) + (t[11] * b[14]);
+ a[11] = (t[ 8] * b[ 3]) + (t[ 9] * b[ 7]) + (t[10] * b[11]) + (t[11] * b[15]);
+
+ a[12] = (t[12] * b[ 0]) + (t[13] * b[ 4]) + (t[14] * b[ 8]) + (t[15] * b[12]);
+ a[13] = (t[12] * b[ 1]) + (t[13] * b[ 5]) + (t[14] * b[ 9]) + (t[15] * b[13]);
+ a[14] = (t[12] * b[ 2]) + (t[13] * b[ 6]) + (t[14] * b[10]) + (t[15] * b[14]);
+ a[15] = (t[12] * b[ 3]) + (t[13] * b[ 7]) + (t[14] * b[11]) + (t[15] * b[15]);
+}
+
+void VxP( Mat4 v, Mat4 p )
+{
+ Mat4 t = {
+ v[0], v[1], v[2], v[3],
+ v[4], v[5], v[6], v[7],
+ v[8], v[9], v[10], v[11],
+ v[12], v[13], v[14], v[15] };
+
+ v[ 0] = t[ 0] * p[ 0];
+ v[ 1] = t[ 1] * p[ 5];
+ v[ 2] = t[ 2] * p[10] + t[ 3] * p[14];
+ v[ 3] = t[ 2];
+
+ v[ 4] = t[ 4] * p[ 0];
+ v[ 5] = t[ 5] * p[ 5];
+ v[ 6] = t[ 6] * p[10] + t[ 7] * p[14];
+ v[ 7] = t[ 6];
+
+ v[ 8] = t[ 8] * p[ 0];
+ v[ 9] = t[ 9] * p[ 5];
+ v[10] = t[10] * p[10] + t[11] * p[14];
+ v[11] = t[10];
+
+ v[12] = t[12] * p[ 0];
+ v[13] = t[13] * p[ 5];
+ v[14] = t[14] * p[10] + t[15] * p[14];
+ v[15] = t[14];
+}
+
+void math33_create_translation_matrix( f64 x, f64 y, f64 z, Mat4 m )
+{
+ m[0] = 1.0; m[1] = 0; m[2] = 0; m[3] = 0;
+ m[4] = 0; m[5] = 1.0; m[6] = 0; m[7] = 0;
+ m[8] = 0; m[9] = 0; m[10] = 1.0; m[11] = 0;
+ m[12] = x; m[13] = y; m[14] = z; m[15] = 1.0;
+}
+
+void math33_create_view_rotation_matrix( f64 x, f64 y, Mat4 m )
+{
+ f64 sx, sy, cx, cy;
+
+ sx = sin(x);
+ sy = sin(y);
+ cx = cos(x);
+ cy = cos(y);
+
+ Mat4 Rx = {
+ 1.0, 0, 0, 0,
+ 0, cx, sx, 0,
+ 0, -sx, cx, 0,
+ 0, 0, 0, 1.0
+ };
+
+ m[ 0] = cy; m[ 1] = 0; m[ 2] = -sy; m[ 3] = 0;
+ m[ 4] = 0; m[ 5] = 1.0; m[ 6] = 0; m[ 7] = 0;
+ m[ 8] = sy; m[ 9] = 0; m[10] = cy; m[11] = 0;
+ m[12] = 0; m[13] = 0; m[14] = 0; m[15] = 1.0;
+
+ MxM4(m, Rx);
+}
+
+void math33_create_view_matrix( Vec3 t, Vec3 r, Mat4 m )
+{
+ Mat4 rot;
+
+ math33_create_translation_matrix(-t[0], -t[1], -t[2], m);
+ math33_create_view_rotation_matrix(r[0], r[1], rot);
+ MxM4(m, rot);
+}
+
+void math33_create_rotation_matrix( f64 x, f64 y, f64 z, Mat4 m )
+{
+ f64 sx, sy, sz, cx, cy, cz;
+
+ sx = sin(x);
+ sy = sin(y);
+ sz = sin(z);
+ cx = cos(x);
+ cy = cos(y);
+ cz = cos(z);
+
+ m[ 0] = 1.0; m[ 1] = 0; m[ 2] = 0; m[ 3] = 0;
+ m[ 4] = 0; m[ 5] = cx; m[ 6] = sx; m[ 7] = 0;
+ m[ 8] = 0; m[ 9] = -sx; m[10] = cx; m[11] = 0;
+ m[12] = 0; m[13] = 0; m[14] = 0; m[15] = 1.0;
+
+ Mat4 Ry = {
+ cy, 0, sy, 0,
+ 0, 1.0, 0, 0,
+ -sy, 0, cy, 0,
+ 0, 0, 0, 1.0
+ };
+
+ Mat4 Rz = {
+ cz, -sz, 0, 0,
+ sz, cz, 0, 0,
+ 0, 0, 1.0, 0,
+ 0, 0, 0, 1.0
+ };
+
+ MxM4(m, Ry);
+ MxM4(m, Rz);
+}
+
+void math33_create_scale_matrix( f64 x, f64 y, f64 z, Mat4 m )
+{
+ m[0] = x; m[1] = 0; m[2] = 0; m[3] = 0;
+ m[4] = 0; m[5] = y; m[6] = 0; m[7] = 0;
+ m[8] = 0; m[9] = 0; m[10] = z; m[11] = 0;
+ m[12] = 0; m[13] = 0; m[14] = 0; m[15] = 1.0;
+}
+
+#include "strings33.h"
+
+void math33_create_world_matrix( Vec3 t, Vec3 r, Vec3 s, Mat4 m )
+{
+ Mat4 rot;
+
+
+ math33_create_scale_matrix(s[0], s[1], s[2], m);
+ math33_create_rotation_matrix(r[0], r[1], r[2], rot);
+ MxM4(m, rot);
+ math33_create_translation_matrix(t[0], t[1], t[2], rot);
+ MxM4(m, rot);
+}
+
diff --git a/src/scene33.c b/src/scene33.c
new file mode 100644
index 0000000..00bd177
--- /dev/null
+++ b/src/scene33.c
@@ -0,0 +1,45 @@
+#include "logger33.h"
+#include "scene33.h"
+#include "strings33.h"
+
+
+Scene33 __scene = {0,};
+
+
+Error scene33_init( void )
+{
+ Size i;
+
+ Vec4 verts[ GFX33_QUAD_VERTEX_COUNT ] = GFX33_QUAD_VERTICES;
+ ModelEdge33 medge[ GFX33_QUAD_EDGE_COUNT ] = GFX33_QUAD_MEDGES;
+ Size sedge[ GFX33_QUAD_SEDGE_COUNT ] = GFX33_QUAD_SEDGES;
+
+ __scene.cube.vertices = malloc( sizeof(Vec4) * GFX33_QUAD_VERTEX_COUNT );
+ __scene.cube.medges = malloc( sizeof(ModelEdge33) * GFX33_QUAD_EDGE_COUNT );
+ __scene.cube.sedges = malloc( sizeof(Size) * GFX33_QUAD_SEDGE_COUNT );
+
+ memcpy( __scene.cube.vertices, verts, sizeof(Vec4) * GFX33_QUAD_VERTEX_COUNT );
+ memcpy( __scene.cube.medges, medge, sizeof(ModelEdge33) * GFX33_QUAD_EDGE_COUNT );
+ memcpy( __scene.cube.sedges, sedge, sizeof(Size) * GFX33_QUAD_SEDGE_COUNT );
+
+ __scene.cube.vertexCount = GFX33_QUAD_VERTEX_COUNT;
+ __scene.cube.edgeCount = GFX33_QUAD_EDGE_COUNT;
+ __scene.cube.surfaceCount = GFX33_QUAD_SFACE_COUNT;
+
+ __scene.cube.t[2] = 10.0;
+ __scene.cube.s[0] = 1.0;
+ __scene.cube.s[1] = 1.0;
+ __scene.cube.s[2] = 1.0;
+
+ return E33_EXIT_SUCCESS;
+}
+
+
+Error scene33_term( void )
+{
+ free( __scene.cube.vertices );
+ free( __scene.cube.medges );
+ free( __scene.cube.sedges );
+
+ return E33_EXIT_SUCCESS;
+}
diff --git a/src/strings33.c b/src/strings33.c
index 0291393..1d2d78b 100644
--- a/src/strings33.c
+++ b/src/strings33.c
@@ -24,7 +24,7 @@ static u32 textColours[9] = {
};
-void e33_uprintf( Surface33 *surf, Size f, u32 col, Size x, Size y, const char *fmt, ... )
+void strings33_uprintf( Surface33 *surf, Size f, u32 col, Size x, Size y, const char *fmt, ... )
{
static char tmp[ _STRING_MAX ];
@@ -32,13 +32,13 @@ void e33_uprintf( Surface33 *surf, Size f, u32 col, Size x, Size y, const char *
va_start(args, fmt);
vsnprintf(tmp, _STRING_MAX, fmt, args);
- e33_uprint( surf, f, col, x, y, tmp );
+ strings33_uprint( surf, f, col, x, y, tmp );
va_end(args);
}
-void e33_uprint( Surface33 *surf, Size f, u32 col, Size x, Size y, const char *str )
+void strings33_uprint( Surface33 *surf, Size f, u32 col, Size x, Size y, const char *str )
{
Size i, j, ofs;
Font33 *font = fonts[f];